Also we need to fix some textures – in about 3-4 missions, but this is only for visual effects. 50 mg, but there is no ammunitions for it, because in MoW there is different ammunition then in Faces of War. In future fixes we will change some things like equipment in tanks because some of them have. Missions are fully original, the only change is sky, there were no other changes yet. This pack contains 20 missions – there are no 3 missions, which we will add in future, because there are some problems with them. Mod which add Faces of War missions into Men of War Added _net and _net_camo for U.K.Faces of War Missions Pack to is a mod for Men of War, created by MenofwarPL. Revised interior and distant firing sounds Range of gunfire sounds extended (to around 5 kilometers) New or reworked sounds for M1919, Thompson, MG42 and Stg-44 New bullet impact, sonic crack and flyby sounds corret name for SS helmets (thanks to Toujiro-Kun) Reyhard's advises for caliber & hit calibrationĭisabled A3 protocols for IJA and GER unitsĪdded ADV tag in the weapon backpack (mortars)Īllies and Axis are set enemy by default for new scenarios German Backpack ammo boxes for MG34/42 as cosmetic options (NVG slot) US Army paratroopers and gear (82nd & 101st) US Engineer, Radio operator, Sniper, Rifleman M1903a1, SMG guner M1a1, SMG gunner M3, rifleman m1 Carbine, shotgun riflemen UK LT textures for PIB, BP, and CAN 01 and 02 Improved garand ping sound (fixed MP bug) removed movements' sounds for the moment cromwell commander cupola can now rotate USMC Rifleman (M1 Carbine) has an M1 Garand webbing instead of the carbine one folaige attached to the turret was moving with the gun barrel Panther coaxial MG smoke is coming from the main gun hole Corrected spent cartridge eject location to bottom side for MG34 and MG42 EnvSound tweaks, shouldnt be silent anymore + river volume decreased slightly Some new tunnels/caves + filled in defence areas more improved attenuationEffectType for vehicles Fallschirmjäger Knochensack Sumpftarn camo variant Nico Pedersen – Visitor 3, mission ideasĭimitri_Harkov – configs, scripting, missionsįoxy – missions, scripting, voice acting Rinze Ramon van de Kluft familie – Jack of all trades Zf41 scope: Model by Luchador, Licensed from Unsung Team M1918 BAR: Model by Luchador, Licensed from Unsung Team M1919A6: Model by Luchador, Licensed from Unsung Team (donation by McHellsten) StG44: Model by Luchador, Licensed from Unsung Team (donation by Shermanator) Reyhard and RHS team for their help and donations! We're hoping to recruit some really talented artists ( modelers, texturers, animators) from our playerbase to help us polish and extend the mod in the future.Īaron Schwehm (Fachpersonal) - FoW logo ( ) But other than that it's fully functional and playable. Sounds are placeholders and their configuration is far from perfect Majority of the island and some other assets are not up to Arma 3 standards Here a quick list of what you can find in this first release:Ĥ factions (UK, GER, US, JAP) including many uniform variants and vestsīolt action system - you can either use manual bolting module (bolt cycling on clicking) or stick to the default system which triggers bolt operation upon releasing the mouse buttonĪ module that limits the usage of the items stored in the backpack The assets, infact, are not limited to the pacific theatre, British and Germans soldiers that fought on the western front are included in this first package. Team I'm releasing our first public alpha, featuring the assault on Japanese-held Betio island by the USMC. Hereby, on the 73rd anniversary of Operation Galvanic, in the name of Faces of War Dev. Lacking manpower even after merging with Hell in The Pacific, we decided for a "DLC-like" thematic release schedule with every release focusing on a certain Operation.
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